Supervised approaches generally rely on majority-based labels. However, it is hard to achieve high agreement among annotators in subjective tasks such as hate speech detection. Existing neural network models principally regard labels as categorical variables, while ignoring the semantic information in diverse label texts. In this paper, we propose AnnoBERT, a first-of-its-kind architecture integrating annotator characteristics and label text with a transformer-based model to detect hate speech, with unique representations based on each annotator's characteristics via Collaborative Topic Regression (CTR) and integrate label text to enrich textual representations. During training, the model associates annotators with their label choices given a piece of text; during evaluation, when label information is not available, the model predicts the aggregated label given by the participating annotators by utilising the learnt association. The proposed approach displayed an advantage in detecting hate speech, especially in the minority class and edge cases with annotator disagreement. Improvement in the overall performance is the largest when the dataset is more label-imbalanced, suggesting its practical value in identifying real-world hate speech, as the volume of hate speech in-the-wild is extremely small on social media, when compared with normal (non-hate) speech. Through ablation studies, we show the relative contributions of annotator embeddings and label text to the model performance, and tested a range of alternative annotator embeddings and label text combinations.
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推荐系统通常会从各种用户行为中学习用户兴趣,包括点击和点击后行为(例如,喜欢和喜欢)。但是,这些行为不可避免地表现出受欢迎程度的偏见,从而导致一些不公平的问题:1)对于具有相似质量,更受欢迎的物品的物品会获得更多的曝光; 2)更糟糕的是,受欢迎程度较低的流行物品可能会获得更多的曝光率。现有关于缓解流行偏见的工作会盲目消除偏见,通常忽略项目质量的影响。我们认为,不同用户行为(例如,转换率)之间的关系实际上反映了项目质量。因此,为了处理不公平的问题,我们建议通过考虑多种用户行为来减轻流行性偏见。在这项工作中,我们研究了多行为推荐中相互作用生成过程背后的因果关系。具体来说,我们发现:1)项目受欢迎程度是暴露的项目和用户的点击交互之间的混杂因素,导致第一个不公平; 2)一些隐藏的混杂因素(例如,项目生产者的声誉)影响了项目的流行和质量,导致第二次不公平。为了减轻这些混杂问题,我们提出了一个因果框架来估计因果效应,该因果效应利用后门调整以阻止混杂因素引起的后门路径。在推论阶段,我们消除了受欢迎程度的负面影响,并利用质量的良好效果进行推荐。在两个现实世界数据集上的实验验证了我们提出的框架的有效性,这在不牺牲建议准确性的情况下增强了公平性。
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我们提出了循环式的舞蹈风格转移系统,该系统将以一种舞蹈方式将现有的运动剪辑转换为另一种舞蹈风格的运动剪辑,同时试图保留舞蹈的运动背景。我们的方法扩展了现有的自行车结构,用于建模音频序列,并集成多模式变压器编码器以说明音乐上下文。我们采用基于序列长度的课程学习来稳定培训。我们的方法捕获了运动框架之间丰富而长期的内部关系,这是运动转移和合成工作中的普遍挑战。我们进一步介绍了在舞蹈运动的背景下衡量转移力量和内容保存的新指标。我们进行了一项广泛的消融研究以及一项人类研究,其中包括30名具有5年或更长时间的舞蹈经验的参与者。结果表明,循环量会以目标样式产生逼真的运动,从而在自然性,传递强度和内容保存上明显优于基线周期。
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对抗性攻击可以迫使基于CNN的模型通过巧妙地操纵人类侵犯的输入来产生不正确的输出。探索这种扰动可以帮助我们更深入地了解神经网络的脆弱性,并为反对杂项对手提供深入学习的鲁棒性。尽管大量研究着重于图像,音频和NLP的鲁棒性,但仍缺乏视觉对象跟踪的对抗示例(尤其是以黑盒方式)的作品。在本文中,我们提出了一种新颖的对抗性攻击方法,以在黑色框设置下为单个对象跟踪产生噪音,其中仅在跟踪序列的初始框架上添加了扰动,从整个视频剪辑的角度来看,这很难注意到这一点。具体而言,我们将算法分为三个组件,并利用加固学习,以精确地定位重要的框架贴片,同时减少不必要的计算查询开销。与现有技术相比,我们的方法需要在视频的初始化框架上进行更少的查询,以操纵竞争性甚至更好的攻击性能。我们在长期和短期数据集中测试我们的算法,包括OTB100,DOCT2018,UAV123和LASOT。广泛的实验证明了我们方法对三种主流类型的跟踪器类型的有效性:歧视,基于暹罗和强化学习的跟踪器。
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We introduce a new tool for stochastic convex optimization (SCO): a Reweighted Stochastic Query (ReSQue) estimator for the gradient of a function convolved with a (Gaussian) probability density. Combining ReSQue with recent advances in ball oracle acceleration [CJJJLST20, ACJJS21], we develop algorithms achieving state-of-the-art complexities for SCO in parallel and private settings. For a SCO objective constrained to the unit ball in $\mathbb{R}^d$, we obtain the following results (up to polylogarithmic factors). We give a parallel algorithm obtaining optimization error $\epsilon_{\text{opt}}$ with $d^{1/3}\epsilon_{\text{opt}}^{-2/3}$ gradient oracle query depth and $d^{1/3}\epsilon_{\text{opt}}^{-2/3} + \epsilon_{\text{opt}}^{-2}$ gradient queries in total, assuming access to a bounded-variance stochastic gradient estimator. For $\epsilon_{\text{opt}} \in [d^{-1}, d^{-1/4}]$, our algorithm matches the state-of-the-art oracle depth of [BJLLS19] while maintaining the optimal total work of stochastic gradient descent. We give an $(\epsilon_{\text{dp}}, \delta)$-differentially private algorithm which, given $n$ samples of Lipschitz loss functions, obtains near-optimal optimization error and makes $\min(n, n^2\epsilon_{\text{dp}}^2 d^{-1}) + \min(n^{4/3}\epsilon_{\text{dp}}^{1/3}, (nd)^{2/3}\epsilon_{\text{dp}}^{-1})$ queries to the gradients of these functions. In the regime $d \le n \epsilon_{\text{dp}}^{2}$, where privacy comes at no cost in terms of the optimal loss up to constants, our algorithm uses $n + (nd)^{2/3}\epsilon_{\text{dp}}^{-1}$ queries and improves recent advancements of [KLL21, AFKT21]. In the moderately low-dimensional setting $d \le \sqrt n \epsilon_{\text{dp}}^{3/2}$, our query complexity is near-linear.
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New architecture GPUs like A100 are now equipped with multi-instance GPU (MIG) technology, which allows the GPU to be partitioned into multiple small, isolated instances. This technology provides more flexibility for users to support both deep learning training and inference workloads, but efficiently utilizing it can still be challenging. The vision of this paper is to provide a more comprehensive and practical benchmark study for MIG in order to eliminate the need for tedious manual benchmarking and tuning efforts. To achieve this vision, the paper presents MIGPerf, an open-source tool that streamlines the benchmark study for MIG. Using MIGPerf, the authors conduct a series of experiments, including deep learning training and inference characterization on MIG, GPU sharing characterization, and framework compatibility with MIG. The results of these experiments provide new insights and guidance for users to effectively employ MIG, and lay the foundation for further research on the orchestration of hybrid training and inference workloads on MIGs. The code and results are released on https://github.com/MLSysOps/MIGProfiler. This work is still in progress and more results will be published soon.
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In the scenario of black-box adversarial attack, the target model's parameters are unknown, and the attacker aims to find a successful adversarial perturbation based on query feedback under a query budget. Due to the limited feedback information, existing query-based black-box attack methods often require many queries for attacking each benign example. To reduce query cost, we propose to utilize the feedback information across historical attacks, dubbed example-level adversarial transferability. Specifically, by treating the attack on each benign example as one task, we develop a meta-learning framework by training a meta-generator to produce perturbations conditioned on benign examples. When attacking a new benign example, the meta generator can be quickly fine-tuned based on the feedback information of the new task as well as a few historical attacks to produce effective perturbations. Moreover, since the meta-train procedure consumes many queries to learn a generalizable generator, we utilize model-level adversarial transferability to train the meta-generator on a white-box surrogate model, then transfer it to help the attack against the target model. The proposed framework with the two types of adversarial transferability can be naturally combined with any off-the-shelf query-based attack methods to boost their performance, which is verified by extensive experiments.
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Cashews are grown by over 3 million smallholders in more than 40 countries worldwide as a principal source of income. As the third largest cashew producer in Africa, Benin has nearly 200,000 smallholder cashew growers contributing 15% of the country's national export earnings. However, a lack of information on where and how cashew trees grow across the country hinders decision-making that could support increased cashew production and poverty alleviation. By leveraging 2.4-m Planet Basemaps and 0.5-m aerial imagery, newly developed deep learning algorithms, and large-scale ground truth datasets, we successfully produced the first national map of cashew in Benin and characterized the expansion of cashew plantations between 2015 and 2021. In particular, we developed a SpatioTemporal Classification with Attention (STCA) model to map the distribution of cashew plantations, which can fully capture texture information from discriminative time steps during a growing season. We further developed a Clustering Augmented Self-supervised Temporal Classification (CASTC) model to distinguish high-density versus low-density cashew plantations by automatic feature extraction and optimized clustering. Results show that the STCA model has an overall accuracy of 80% and the CASTC model achieved an overall accuracy of 77.9%. We found that the cashew area in Benin has doubled from 2015 to 2021 with 60% of new plantation development coming from cropland or fallow land, while encroachment of cashew plantations into protected areas has increased by 70%. Only half of cashew plantations were high-density in 2021, suggesting high potential for intensification. Our study illustrates the power of combining high-resolution remote sensing imagery and state-of-the-art deep learning algorithms to better understand tree crops in the heterogeneous smallholder landscape.
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In this paper, we develop an efficient multi-scale network to predict action classes in partial videos in an end-to-end manner. Unlike most existing methods with offline feature generation, our method directly takes frames as input and further models motion evolution on two different temporal scales.Therefore, we solve the complexity problems of the two stages of modeling and the problem of insufficient temporal and spatial information of a single scale. Our proposed End-to-End MultiScale Network (E2EMSNet) is composed of two scales which are named segment scale and observed global scale. The segment scale leverages temporal difference over consecutive frames for finer motion patterns by supplying 2D convolutions. For observed global scale, a Long Short-Term Memory (LSTM) is incorporated to capture motion features of observed frames. Our model provides a simple and efficient modeling framework with a small computational cost. Our E2EMSNet is evaluated on three challenging datasets: BIT, HMDB51, and UCF101. The extensive experiments demonstrate the effectiveness of our method for action prediction in videos.
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Gaze estimation is the fundamental basis for many visual tasks. Yet, the high cost of acquiring gaze datasets with 3D annotations hinders the optimization and application of gaze estimation models. In this work, we propose a novel Head-Eye redirection parametric model based on Neural Radiance Field, which allows dense gaze data generation with view consistency and accurate gaze direction. Moreover, our head-eye redirection parametric model can decouple the face and eyes for separate neural rendering, so it can achieve the purpose of separately controlling the attributes of the face, identity, illumination, and eye gaze direction. Thus diverse 3D-aware gaze datasets could be obtained by manipulating the latent code belonging to different face attributions in an unsupervised manner. Extensive experiments on several benchmarks demonstrate the effectiveness of our method in domain generalization and domain adaptation for gaze estimation tasks.
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